Outer Worlds The Long Tomorrow
The Outer Worlds Edgewater side quests: A Modest Grave Matter, The Long Tomorrow, Die Robot
In The Outer Worlds there's no correct answer. As you brand your way through the game's side quests you'll be called upon to make choice-later on-pick with nil but your gut to guide you.
To help you become started, we'll exist looking at some of the early quests in Edgewater, including A Small Grave Affair, The Long Tomorrow, and Die Robot.
We've bundled these quests together because they're not actually linked to annihilation else in town, and you can consummate them to hands increase your reputation with Spacer's Option - fifty-fifty more so if yous chose high Charm when you lot created your starting character.
A Pocket-sized Grave Matter quest guide
This is probable the first side quest that you'll come beyond in the game where you come across Silas outside the front gate of Edgewater.
Speak to him and ask him what work he has on offer when he questions who you are. He'll divulge that he's having trouble getting the townspeople to pay upward for their grave rentals.
Agree to help him out and head into town.
Go Conrad to pay
From the town entrance, Conrad is the closest quest mark. Speak to him in the barbers and say that Silas sent you to collect.
Try persuading him to give Silas an IOU. He's into the idea but doesn't have anything to offer.
To solve the puzzle, go into the next room of his house and examine the letter on the counter next to the body. It mentions an acquaintance's golden teeth.
Render to Conrad and persuade him to use the teeth equally collateral. You'll demand to stress that he has no other choice but to comply, and you'll complete the objective.
Collecting the rest of the dues
All you need to do with the other deadbeats is speak to them and they'll pay upwardly. However, Martin Abernathy and Ludwig will both give you other quests, which we'll run-through below.
Once you've spoken to everyone, head dorsum to Silas. You'll receive some positive reputation and some bits for your trouble.
The Long Tomorrow quest guide
When you lot speak to Martin Abernathy, during the conversation he'll ask you to find a cache of medicine to assist him the "plague" that'due south afflicting Edgewater.
Exit his house and you'll be approached by Esther Blaine, who says that Abernathy's faking and she could use the meds to help people in real trouble.
Track down the meds to the sometime community centre marked on your map just outside of town - it's not too far abroad, so it shouldn't take you long to get there. Once inside, you lot need to clear the place of marauders and grab the central to the Get-go Assistance room. Enter the room and selection up the Experimental Anthrocillin.
Should y'all give the medicine to Martin Abernathy or Esther Blaine?
When you return to Edgewater you have three choices:
- You lot can turn the medicine over to Constable Reyes by the cannery and spoil everyone's 24-hour interval
- Y'all can give the package to Esther Blaine and take the increased pay-packet
- Or you can give the meds to Martin Abernathy equally promised
If y'all give the meds to Abernathy, he makes reference to "the first striking" e'er beingness the best - which hints that he might not be after the Anthrocillin for purely medical reasons.
Alternatively, if you give the enshroud to Esther you can effort a persuade check for a few extra bits. You tin can play the goodie-two-shoes or be the ambivalent mercenary, it's upwards to you lot.
Dice Robot quest guide - how to fix the mechanical sentry
While yous're speaking to Ludwig, you tin ask if his resistance needs a hired gun. He enthusiastically agrees and sends you to deal with a robotic intruder at the junkyard.
Follow the quest marker around the back of Edgewater and you'll find the lost little robot. Speak to it and you lot'll find you need 46 Engineering to gear up him yourself - a hefty barrier at this stage of the game.
If you speak to Reed at the saltuna cannery and welcome Parvarti to your political party as a companion, and so y'all can bring her along with you lot. Her engineering science expertise comes in handy and she fixes the bot for you.
Return to Ludwig and he'll send you to the bar to find a package behind i of the toilets.
Retrieve the package and return to Ludwig and he'll send you after a logic module, which is in the Geothermal Power Plant north of Edgewater. To proceeds admission yous need to speak to Reed for a code. It's worth noting that you'll too visit it during the And then Power main quest.
The logic module is found in the locked office in the primal room simply every bit you come up into the constitute.
With the module in manus, return to Ludwig and he'll souvenir you a unique weapon - the Shock Stick - as a reward.
From here, why not tackle the "And then Ability" quest? Or if you're already done, here'south how to recruit every companion and runway down the powerful scientific discipline weapons hidden around the colony.
Y'all tin also cheque out our guides on where to store your items and our top tips for what Attributes, Skills, and Aptitude you lot should choice.
Outer Worlds The Long Tomorrow,
Source: https://www.vg247.com/the-outer-worlds-a-small-grave-matter-long-tomorrow-die-robot
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