Jedi Fallen Order Broken Wing
The Ventator Wreckage is the ruins of a large starship that has crashed onto the planet Zeffo in Star Wars Jedi: Fallen Order. The area is comprised of the Crash Site, Broken Fly, and Venator Wreckage - and while you will only need to traverse a fraction of information technology during the master story, a large portion of the area is completely optional, and easily missed.
This page will guide you through the entire area, including all secrets, collectibles, and enemies you'll face forth the way.
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Due to the nature of the area, it'due south recommended that you fully explore it once you have obtained the Underwater Breathing upgrade and Double Jump from your render to Kashyyyk in Affiliate 4, equally you won't be able to enter the primary wreckage site without them.
Crash Site Walkthrough
To accomplish the master crash site, you lot'll need to accept the passage through the circular Water ice Caves beneath Zeffo. There are three lifts support to the surface - expect for the one beyond the spinning gears that you lot tin can tedious to cross, and then fight off two Stormtroopers to take the lift up. Alternatively, you tin accomplish it by manner of the large Imperial Headquarters, via a large ice slide past a Purge Trooper.
Once you've arrived, you'll notice the massive ruins of the crashed ship looming before y'all, a large lake, and 2 shores - ane leading to the Broken Wing, and the other providing platforms to lead to the wreck itself.
On the primary shore, a small starfighter has crashed down, near a small circular area with a patrolling Jotaz creature, and a handful of Scazz will also burrow out to attack. If yous await against the cliff wall, you can find a rope leading into a cavern where industrial equipment has been stored.
Have BD-i overcharge the panel to actuate a row of rock crushers. Wearisome them in turn to apply them every bit platforms, and you tin achieve the Life Essence Upgrade: Zeffonian Attic Force Echo on a loftier ledge.
Back outside, you're going to want to dive dorsum into the water to find a wealth of hidden chests using the H2o Breathing upgrade. Dive down below where the ice slide led to the meditation circle, and you can locate a chest in an apse holding the Elemental Nature Lightsaber Sleeve.
At present swim over to the circular expanse where the Jotaz was wandering to look into the water effectually the edge of the wreckage, and you lot can spot a chest holding the Fjord Poncho Material on one side, and another chest containing the Grungio BD-1 Pare on the other side.
Now swim over to the left into the waters between the shore of the Cleaved Wing and the main Venator Wreck, and expect for a deep crevice in the back - below a shortcut rope to the wreck - to find yet another chest that holds the Elemental Nature Lightsaber Switch. From here, swim back to the rear of the lake nether the chief wreck itself, and yous can find a breast in the back alcove that contains the Elemental Nature Lightsaber Emitter.
Be certain to swim up to the surface and get onto a pocket-size stretch of land here. It's guarded by two ram-like Phillaks, and near them y'all can slice open a chest to notice the Swoop BD-i Skin.
Finally, bound back into the water and swim to the far side of the Crash Site, opposite where yous enter the area, and expect below a large black and ruby cylinder to find a breast in the h2o holding the Polished Bronzium Lightsaber Material.
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With most of the Crash Site explored, head for the other smaller shore of the Cleaved Fly.
Broken Wing Walkthrough
On the shores of the Broken Fly area, a lone Jotaz creature stalks around. Later on killing it, look for a cleaved section of the hull you can break into using the Force, and head inside.
In this darkened interior, you'll come into a room with a high ceiling, and a ability source in the corner. Have BD-1 overcharge the panel to activate a message from a Clone Trooper, and get the Continuing Together Databank Scan.
Leaving the interior, climb up onto the platform higher up, and make a right, using the wall to run across to a small ledge with a chest holding the Hyper Crush Poncho Material. Render across to the beginning platform and find some other panel to have BD-i conciliate the red forcefield, and slip within. Yous can now run upwardly above the previous room into yet another tight clasp leading further into the fly.
Inside, you'll observe a large room with a broken fan on your level leading to several platforms, and a rare Rabid Jotaz on the lower level. Since rare beasts are much stronger than their regular counterparts, you'll want to appoint information technology cautiously - use an attack while falling from above to seriously wound it, and then keep your distance to expect out or contrivance its unblockable attacks - keeping a watch out for the lunging kick. Strafe as much as you tin and take your time to avoid getting hit besides much, and you should be able to take it down.
On subsequent visits, a Compensation Hunter may appear in both the room where the Rabid Jotaz was, and as well in the darkened room in the previous expanse, be wary!
One time it's dead, y'all'll find that you lot can't access the far room on the upper level, so instead look for a piece of the wall that tin exist pushed out using the Force, and step into the dark hallway.
Cut through the tangle of wires and watch out for the Skungus on the ground - use Force Push button to clear the expanse, and push them into any waiting Scazz yous encounter. At the end of the hall, push button in the floor grate to drop to a lower level full of Skungus and Scazz. Boom them apart by pushing the explosive plants into the creatures, and and so look for a panel by the windows.
Overcharge the panel with BD-1 to open up a door on the far side of the adjacent room across the moat, and head inside. Avert the Skungus and kill the solitary Scazz, and you'll find a flooded hall with a pole above you can use to cross the hall. Notwithstanding, if you drop downwardly into the water, you can swim under to discover the i chest in this area containing the Orichalc Lightsaber Cloth.
Once you're through the hall, you lot tin can force push the door open into some other room with a moat - and a Security Droid that will endeavor to ambush you. After defeating information technology, have BD-1 accuse the panel to open the far door - just it will also electrify the moat. Disable the panel for a moment and swim beyond to the far side, and cut the large wires to disable the electricity menstruation.
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You may likewise discover the spinning gear on the left side of the moat that turns when your charge the panel. If you spotter information technology spin, look on the left side to spy a modest alcove, and end the charge to also stop the gear while the apse is visible, and climb up to detect the Force Echo: The Set on.
Now when you restart the accuse, the elevator door on the far side will open up without the flood of electrified water, allowing you to cross and take the lift up to the previously inaccessible room higher up the big fan. Here you lot can audit the Clone Trooper to find the Force Essence Upgrade: Manual Force Echo.
To exit, you'll need to charge the panel to open up the doors, which will also power the cleaved fan. You won't exist able to terminate the charge and fan - equally the doors volition lock you in, so instead leave the room and employ Force Slow to cross the moving fan on the left side, and return back to the Crash Site.
Venator Wreckage Walkthrough
The principal area of the Venator Wreckage is easily missed, every bit the path to the Tomb of Miktrull and Imperial Excavation Site will lead y'all to the left of the wreck through a large exhaust port. However, in one case you have the ability to double jump, and you lot can proceed straight up through the wreckage from the shore and enter the primary exhaust port, to discover a large icy slide leading downwardly into the wreck.
Equally you slide, await alee for multiple pathways - some volition be electrified, and you'll want to take the other path. You'll too need to avoid a few electrified pillars, push button wreckage out of the way, and steer clear of any floating Probe Droids, or at least prepare to deflect their blaster burn down.
In one case y'all land in the flooded hull of the ship, swoop down and swim through openings in the wreck, and look for a small starfighter to become the Databank Scan: ARC-170. Keep pond underwater through the wreckage until you come to a colonnade sticking out of the h2o with a mediation platform yous tin can rest at.
Earlier trying to climb up, keep pond to the far left corner of the room, and dive downwards to find a hidden area with a breast holding the Elemental Nature Ii Lightsaber Switch.
Back at the Meditation site, spring to the nearby wall and climb up, and go ready to bargain with a few Scazz climbing out of holes in the walls. Impale them, and then look left to climb up to a minor alcove hiding a Force Echo: The Padawan.
Jump down and climb up the contrary wall to find a long ledge leading out over the flooded area below. Watch for Probe Droids, and then hop beyond to grating y'all can climb up on the far side to take you over and upwards.
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From here, wall run across a gap to ambush two Stormtroopers led by a Purge Trooper armed with batons. He attacks fast, and so exist patient in deflecting his multiple hits and wait to sidestep his unblockable hits and accept him out.
Await for an outstretched slice of metal to spring beyond the gap to the other side of the hull, where a platform has a shortcut you can driblet to the meditation circle below. You tin likewise have BD-1 activate a moving platform, and stop it when it forms a bridge leading to a tunnel on the far side.
Wait for the tunnel to stop lighting upward with electricity to pass through, and enter the next dark room that'southward full of Scazz. Yous tin can have BD-one bank check out the Databank Browse: Electricity Conduits here, and then await left for a fan you tin ho-hum to step into a small-scale room with a dead Clone Trooper. Scout out for the Scazz that will clamber out, and then become the Force Echo: Hiding.
Look for another door on the correct to open a shortcut dorsum to where the moving platform was, and you'll be attacked by another Purge Trooper with a staff weapon. Note that in that location's non a lot of room to maneuver hither, which yous can use to your advantage past using quick Force Push bursts when your enemy is on a ledge to drop them into the abyss.
The next room can be catchy, as its a prime spot for two Compensation Hunters to appear. If they don't, await a few Tempest Troopers and Purge Trooper to take upwards position in the room full of conduits. Thankfully, y'all can apply the conduits to your reward, as they not just provide cover, but can be used to electrify enemies if they got knocked back into them.
Once the room is clear, wait to the right to discover another series of wall grates you can climb around and upward further still to get to a high platform with some other shortcut rope you can send down to the meditation circumvolve below. Looking alee, you can spot ii yellow ropes you can pull towards yous and swing across.
Nonetheless at the second rope, stop swinging and bending yourself to the far wall higher up the Purge Trooper to find an apse you tin swing to, and yous'll find a Forcefulness Essence: Order 66 Executed Force Echo.
Back on the ropes ,swing into the far opening with the red lights to reach a new room y'all can carefully cross and slice an opening - but beware of a Rocket Trooper waiting for you lot, and push button his rockets back at him. Wall run across this room and climb up the far wall to reach his position, then wall run to the side by side area by timing the electricity bursts that cake your path.
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Another Purge Trooper waits for you here, with a Stormtrooper waiting around the corner to ambush you lot as y'all appoint. Take out the weaker opponent first then that y'all can focus all your abilities and attacks on the faster and stronger opponent last.
One time he's out of the way, expect for a rope to climb to the left, and take it all the style up to the top flooring. Another Meditation circle waits for you here, letting you rest up before the yous find a Strength Echo: Reunited in the next room.
Through the door is a large puzzle expanse that's more than disruptive that it needs to be. A series of panels are on both the left and right, with a large block in the eye of a pit, and a moveable cart on your side of the room. You tin can accuse things upward to move the block and panels, merely its non clear what needs to be manipulated for you to cantankerous.
Yous need to be able to stop the panels from raising up when the block goes down, so charge the pad to get out the panels upwards on the right side, then push the cart to the right, and double jump upward on top of the panels. The last panel has a large wire yous can cut with your lightsaber, dropping the panels downward to their vertical positions. You'll be dropped down, then wallrun beyond the panels to become back
Since you can wallrun on the panels, just non the walls, you lot need to wallrun on the left series of panels - simply on their right side. Information technology can get confusing, every bit the cart volition slide all the manner to the left wall, but you don't want to get on it so. Instead, pull the cart towards the wall from the middle, only use Strength Tedious so that y'all can get on and bound to the right side of the panels earlier it hits the left wall, so wall run to jump to the block in the middle of the pit. Once here, you tin can safely climb up to the other side of the room and continue on.
The final room here will pit a Jotaz against a few Stormtroopers, and then experience gratuitous to let them duke it out before ambushing the winners with your strongest attacks. Afterwards they have all fallen, yous can find a mound of earth that holds the Force Echo: Jedi Grave. You'll also find three different chests to slice into here! They agree the Starfighter Poncho Material, Cantonica BD-i Peel, and Chromium Lightsaber Material.
Finally, head outside of the wreck to find a series of ledges leading to the Stim Pack Crate that's been taunting you from its perch overlooking the Imperial Excavation Site.
Upward Adjacent: Beginner's Guide: 14 Tips and Tricks for Star Wars Jedi: Fallen Guild
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Jedi Fallen Order Broken Wing,
Source: https://www.ign.com/wikis/star-wars-jedi-fallen-order/Venator_Wreckage_Walkthrough
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